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Armor.ini

ArmorExtend

Allows to inherit an Armor set from another one. The parent must be defined before

Syntax:

ArmorExtend newArmorName ParentArmor

this will copy all values from Parent before parsing the new values. Do not use Armor = DEFAULT as this will set all damage types to this value and overrides inherited values.

Coding example:

ArmorExtend TruckArmorExtended TruckArmor ; creates new TruckArmorExtended which inherits all values from TruckArmor
  Armor = SMALL_ARMS 5000% ; set a new value to SMALL_ARMS
End

ArmorExtend also allows to use ArmorMult instead of armor, this will multiply the armor value inherited by the parent with this factor

ArmorExtend DozerArmorExtended DozerArmor
  ArmorMult = EXPLOSION 1%
End