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contraZH Changes

Changes in contraZH, a fork of GeneralsGameCode_Modding. Everything here is additional to upstream; the rest of these docs still applies.

  • Most changes are client-side, read from Options.ini, and default to retail behaviour. An untouched Options.ini plays exactly as before.
  • Gameplay Fixes are always on and fix retail simulation bugs.
  • A few simulation rules are read from the mod's GameData.ini; each states its default.
  • The map editor has its own page, WorldBuilder Qt.
  • Synced with TheSuperHackers/GeneralsGameCode and GeneralsGameCode_Modding as of August 2026. The only casualty was the texture filter option, replaced by TheSuperHackers' version - see Rendering for the renamed AnisotropyLevel key.

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